Friday 25 March 2011

printed model

so for part of the brief we had to do a printing of our models so aftere sending my model jar head to the printing machine it was done the very next day and i toook some lovely pictures lol








Wednesday 12 January 2011

posing my robot

so here was the pose i made for my robot his enjoying himself a lil salute and what not




Tuesday 11 January 2011

fully textured

so ive just completely fully textured the whole robot and all of its components im happy with the textures however still feel if i knew a bit more on how to texture i felt i could of done it more to how i had pictured it in my imagination , i know that after this project i will try and learn more on texturing as a personal goal for myself so i can be full satisfied with what ive completed.



belt texture

so for the belt i had to texture it as a normal leather belt but it had a metal plate that said the robots name as if it was its license plate so firstly i had to uv map it and take cut out the part of the model in the uv editor as a seperate bit.



with that done i then put it into photoshop where i mapped my textures on to it.




so once that was done it was then assigned on to the model belt and it was added with a bump map so it ended up looking like this


detailed model complete

so ive completed the overall model of my robot and now ive just got to texture it.




arms

so the same technique i did with the wheels i did for the arms also so it looked like rings go along the arm making it looking more mechanical rather than just one long cylinder for a arm.


wheels

so from the basic shape i did for the wheels i just used the insert edge loop tool and from that i selected certain faces and extruded these to create a sort of ridge effect into the tires making them look more detailed and look like real tires