Tuesday 11 January 2011

belt texture

so for the belt i had to texture it as a normal leather belt but it had a metal plate that said the robots name as if it was its license plate so firstly i had to uv map it and take cut out the part of the model in the uv editor as a seperate bit.



with that done i then put it into photoshop where i mapped my textures on to it.




so once that was done it was then assigned on to the model belt and it was added with a bump map so it ended up looking like this


No comments:

Post a Comment